Features The Adventure Game Builder
Export Your Games!
Prefer instant playability? Generate a standalone HTML version of your adventure, fully self-contained and ready to play in any browser, online or offline. Whether you’re distributing interactive fiction through your website, archiving for offline play, or reaching new audiences on mobile, these export tools put your story in the hands of players everywhere (included in paid membership tiers coming soon).
Coming soon the official white-label mobile engine that you can theme for iOS or Android. This mobile export opens up exciting possibilities: monetize, brand, and launch your interactive fiction game on the App Store or Google Play Store, with options to fit your publishing goals and pricing plans (pricing plans and licensing options coming soon).


Export Your Games!
Prefer instant playability? Generate a standalone HTML version of your adventure, fully self-contained and ready to play in any browser, online or offline. Whether you’re distributing interactive fiction through your website, archiving for offline play, or reaching new audiences on mobile, these export tools put your story in the hands of players everywhere (included in paid membership tiers coming soon).
Coming soon the official white-label mobile engine that you can theme for iOS or Android. This mobile export opens up exciting possibilities: monetize, brand, and launch your interactive fiction game on the App Store or Google Play Store, with options to fit your publishing goals and pricing plans (pricing plans and licensing options coming soon).

Item Editor / Management
Want to craft the perfect treasure hunt or build mind-bending puzzles? The Item Editor lets you bring any object to life—from magical swords that deal damage to mysterious potions with hidden properties. Drag items around your inventory, combine them like a master alchemist, and watch them transform with dynamic states. Set up key-and-lock systems, create item chains that react to each other, and attach custom behaviors through visual logic flows. Whether you’re stashing a healing potion or hiding a game-changing artifact, every item becomes a playground for player creativity with categories, custom attributes, and relationship systems that make objects feel truly interactive.

Item Editor / Management
Want to craft the perfect treasure hunt or build mind-bending puzzles? The Item Editor lets you bring any object to life—from magical swords that deal damage to mysterious potions with hidden properties. Drag items around your inventory, combine them like a master alchemist, and watch them transform with dynamic states. Set up key-and-lock systems, create item chains that react to each other, and attach custom behaviors through visual logic flows. Whether you’re stashing a healing potion or hiding a game-changing artifact, every item becomes a playground for player creativity with categories, custom attributes, and relationship systems that make objects feel truly interactive.
Character Management
Populate your world with unforgettable personalities! The Character Management system transforms simple NPCs into living, breathing companions (or enemies). Design branching dialogue trees where conversations evolve based on player choices, configure combat-ready adversaries with custom attack patterns, and give each character unique personality traits that shine through interactions. Hide mysterious figures until the perfect reveal, track relationship changes as players make allies or foes, and attach visual logic to character encounters. From wise mentors offering cryptic advice to hostile guards patrolling dark corridors, every character becomes a story waiting to unfold.


Character Management
Populate your world with unforgettable personalities! The Character Management system transforms simple NPCs into living, breathing companions (or enemies). Design branching dialogue trees where conversations evolve based on player choices, configure combat-ready adversaries with custom attack patterns, and give each character unique personality traits that shine through interactions. Hide mysterious figures until the perfect reveal, track relationship changes as players make allies or foes, and attach visual logic to character encounters. From wise mentors offering cryptic advice to hostile guards patrolling dark corridors, every character becomes a story waiting to unfold.

Logic Flow Editor
No coding skills? No problem! The Logic Flow Editor is your visual programming powerhouse, turning complex game mechanics into drag-and-drop fun. Build conditional puzzles with “if-then-else” blocks, create cinematic story sequences with narration and dialogue, and design branching choices that genuinely matter. Choose from ready-made templates like quest systems and combat triggers, or craft your own wild combinations. Stack blocks to control everything—spawn characters, award points, modify item states, trigger effects—all without writing a single line of code. Test your flows with breakpoints, watch the logic unfold visually, and see your game come alive through pure creative flow.

Logic Flow Editor
No coding skills? No problem! The Logic Flow Editor is your visual programming powerhouse, turning complex game mechanics into drag-and-drop fun. Build conditional puzzles with “if-then-else” blocks, create cinematic story sequences with narration and dialogue, and design branching choices that genuinely matter. Choose from ready-made templates like quest systems and combat triggers, or craft your own wild combinations. Stack blocks to control everything—spawn characters, award points, modify item states, trigger effects—all without writing a single line of code. Test your flows with breakpoints, watch the logic unfold visually, and see your game come alive through pure creative flow.
Inventory System
Transform item interactions into gameplay magic! The Inventory Management system lets you define exactly what happens when players combine that rusty key with the ancient chest, or drop a fragile vase on stone floors. Create crafting systems where items fuse into powerful new tools, build puzzle chains requiring specific item combinations, and script special effects when objects interact. Use simple templates for common actions or write custom outcomes using game variables. Every “use,” “combine,” and “drop” action becomes an opportunity for surprise, discovery, and clever problem-solving that rewards creative thinking.


Inventory System
Transform item interactions into gameplay magic! The Inventory Management system lets you define exactly what happens when players combine that rusty key with the ancient chest, or drop a fragile vase on stone floors. Create crafting systems where items fuse into powerful new tools, build puzzle chains requiring specific item combinations, and script special effects when objects interact. Use simple templates for common actions or write custom outcomes using game variables. Every “use,” “combine,” and “drop” action becomes an opportunity for surprise, discovery, and clever problem-solving that rewards creative thinking.

Media Management
Give your game atmosphere and soul with the Media Management system! Upload haunting background music, atmospheric sound effects, character portraits, and environmental images—all organized in one central hub. Tag your assets for easy discovery, add accessibility metadata like alt text and transcripts, and track exactly where each piece of media appears in your game. While currently optimized for mobile players, this asset library keeps everything organized and ready, so when players step into your shadowy forest or bustling marketplace, they experience it with all their senses engaged.

Media Management
Give your game atmosphere and soul with the Media Management system! Upload haunting background music, atmospheric sound effects, character portraits, and environmental images—all organized in one central hub. Tag your assets for easy discovery, add accessibility metadata like alt text and transcripts, and track exactly where each piece of media appears in your game. While currently optimized for mobile players, this asset library keeps everything organized and ready, so when players step into your shadowy forest or bustling marketplace, they experience it with all their senses engaged.
Logic Flow System
Behind every great adventure is invisible magic making it all work. The Logic Flow system connects your game’s moving parts through visual programming that responds to player actions. Attach flows to room entries, item pickups, character conversations, any game event you can imagine. Use pre-built templates for common patterns or build custom sequences from scratch. Track which flows are active, identify unused logic waiting to be deployed, and see how everything connects through intuitive dashboards. It’s the puppet strings of your game world, but you’re the puppet master pulling them with style.


Logic Flow System
Behind every great adventure is invisible magic making it all work. The Logic Flow system connects your game’s moving parts through visual programming that responds to player actions. Attach flows to room entries, item pickups, character conversations, any game event you can imagine. Use pre-built templates for common patterns or build custom sequences from scratch. Track which flows are active, identify unused logic waiting to be deployed, and see how everything connects through intuitive dashboards. It’s the puppet strings of your game world, but you’re the puppet master pulling them with style.

Room Editor
Build the world one location at a time! The Room Editor is your architect’s toolkit for crafting immersive spaces players will love (or fear) exploring. Set atmospheric details like lighting and ambient sound, write rich descriptions that transport players into your world, and connect rooms through directional exits—some open, some locked and waiting for the right key. Populate rooms with items and NPCs, attach logic flows that trigger on entry or exit, and designate your starting point. Search, filter, and sort your room collection as your world grows, ensuring every location feels purposeful and connected to the grand adventure.

Room Editor
Build the world one location at a time! The Room Editor is your architect’s toolkit for crafting immersive spaces players will love (or fear) exploring. Set atmospheric details like lighting and ambient sound, write rich descriptions that transport players into your world, and connect rooms through directional exits—some open, some locked and waiting for the right key. Populate rooms with items and NPCs, attach logic flows that trigger on entry or exit, and designate your starting point. Search, filter, and sort your room collection as your world grows, ensuring every location feels purposeful and connected to the grand adventure.
Room Map
See your entire world at a glance! The Room Map visualizes your game as a colorful network of connected locations, each room represented by a unique house icon with directional arrows showing how players navigate between spaces. Drag rooms around to organize your layout intuitively, spot isolated areas that need connecting, and watch your game’s structure take shape visually. Double-click any room to edit it, create new rooms on the fly, and zoom in for details or out for the big picture. It’s like having a magical cartographer’s table where your adventure world materializes before your eyes.


Room Map
See your entire world at a glance! The Room Map visualizes your game as a colorful network of connected locations, each room represented by a unique house icon with directional arrows showing how players navigate between spaces. Drag rooms around to organize your layout intuitively, spot isolated areas that need connecting, and watch your game’s structure take shape visually. Double-click any room to edit it, create new rooms on the fly, and zoom in for details or out for the big picture. It’s like having a magical cartographer’s table where your adventure world materializes before your eyes.

Scoring System
Make every action feel rewarding! The Scoring System lets you award points for exploration, puzzle-solving, dialogue choices, and basically anything players do. Configure point rules for different action types, create achievements with bonus rewards and unlock conditions, and design progress levels that mark player advancement from “Novice” to “Master.” Set default point values for story events, track achievement progress in real-time, and give players that satisfying feedback loop that keeps them engaged. Whether you want a simple high-score challenge or a complex achievement ecosystem, the scoring tools adapt to your vision.

Scoring System
Make every action feel rewarding! The Scoring System lets you award points for exploration, puzzle-solving, dialogue choices, and basically anything players do. Configure point rules for different action types, create achievements with bonus rewards and unlock conditions, and design progress levels that mark player advancement from “Novice” to “Master.” Set default point values for story events, track achievement progress in real-time, and give players that satisfying feedback loop that keeps them engaged. Whether you want a simple high-score challenge or a complex achievement ecosystem, the scoring tools adapt to your vision.
Victory Condition Editor
Craft endings that matter! The Victory Condition Editor lets you define exactly how players win, lose, or discover secret conclusions to your story. Set up multiple win conditions—maybe players can triumph by reaching max score OR completing a quest OR discovering a hidden treasure. Create dramatic failure states, from running out of health to making critical story mistakes. Design custom endings that respond to how players actually played—speedrunners get one ending, completionists another, secret-finders a third. Test your conditions in real-time, use templates for common scenarios, and ensure every playthrough feels meaningful and complete.


Victory Condition Editor
Craft endings that matter! The Victory Condition Editor lets you define exactly how players win, lose, or discover secret conclusions to your story. Set up multiple win conditions—maybe players can triumph by reaching max score OR completing a quest OR discovering a hidden treasure. Create dramatic failure states, from running out of health to making critical story mistakes. Design custom endings that respond to how players actually played—speedrunners get one ending, completionists another, secret-finders a third. Test your conditions in real-time, use templates for common scenarios, and ensure every playthrough feels meaningful and complete.
